Yasemin Sütçü- Ülker Primary School Curriculum

 

KID GAME  eTWINNING  PROJECT’S RELATION TO THE CURRICULUM FOR 2ND GRADES

ACTIVITIES IN THE PROJECT

RELATION TO ENGLISH LESSON CURRICULUM

RELATION TO OTHER LESSONS’ CURRICULUM (MATH,ART, SOCIAL SCIENCE AND  P.E.)

*Math: M    *Art: GS  *Social Science: HB

*P.E: B

STUDENT INTRODUCTION

E2.2.L1. Students will be able to understand simple expressions about greeting and meeting someone.

E2.2.L2. Students will be able to understand when someone introduces himself or herself.

E2.2.S1. Students will be able to use everyday expressions for greeting and meeting someone.

E2.2.S4. Students will be able to introduce themselves in a simple way.

HB.2.1.1. It introduces itself with its different features.

Hanoi Tower

E2.3.L1. Students will be able to understand instructions and follow short, simple directions.

E2.4.S2. Students will be able to count numbers from 1 to 10.

 E2.4.S3. Students will be able express quantities of things.

G.2.1.9. Makes three-dimensional work using different materials.

M.2.1.1.1. It determines the number of objects in a collection of up to 100 (including 100) objects and writes this number in numbers.

B. 13. Uses simple strategies and tactics in line with the game rules.

3 Stones

E2.4.S2. Students will be able to count numbers from 1 to 10. 

E2.4.S3. Students will be able express quantities of things.

E2.5.L1. Students will be able to identify colors of things.

G.2.1.4. Creates a visual art work inspired by different written sources, concepts and themes.

M.2.1.1.1. It determines the number of objects in a collection of up to 100 (including 100) objects and writes this number in numbers.

M.2.2.1.2. Creates structures by using shape models, draws the structures they create.

Codeweek

E2.5.L1. Students will be able to identify colors of things.

E2.5.S1. Students will be able to name the colors of things.

 E2.5.S2. Students will be able to talk about the colors they like.

G.2.1.4. Creates a visual art work inspired by different written sources, concepts and themes.

G.2.1.5. Uses foreground and background in visual art work.

HB.2.1.10. He abides by the rules when playing games with his friends at school.

HB.2.4.5. Be sensitive about the safe use of technological tools and equipment.

9 Stones

E2.3.L1. Students will be able to understand instructions and follow short, simple directions.

E2.3.S1. Students will be able to tell others how to do things in the classroom.

 E2.3.S2. Students will be able to ask for clarification

 by asking the speaker to repeat what has been said.

E2.4.S2. Students will be able to count numbers from 1 to 10. 

M.2.1.1.1. It determines the number of objects in a collection of up to 100 (including 100) objects and writes this number in numbers.

M.2.1.1.3. Estimates the number of objects in a given plurality, checks its prediction by counting.

M.2.2.1.2. Creates structures by using shape models, draws the structures they create.

HB.2.1.10. He abides by the rules when playing games with his friends at school.

Mancala

E2.3.L1. Students will be able to understand instructions and follow short, simple directions. 

 E2.3.S1. Students will be able to tell others how to do things in the classroom. 

 E2.3.S2. Students will be able to ask for clarification by asking the speaker to repeat what has been said.

 E2.4.S2. Students will be able to count numbers from 1 to 10.  

M.2.1.1.1. It determines the number of objects in a collection of up to 100 (including 100) objects and writes this number in numbers.

M.2.1.1.3. Estimates the number of objects in a given plurality, checks its prediction by counting.

HB.2.1.10. He abides by the rules when playing games with his friends at school.

Learningapps

E2.3.L1. Students will be able to understand instructions and follow short, simple directions.

E2.3.S1. Students will be able to tell others how to do things in the classroom.

E2.4.L1. Students will be able to identify and understand the names of some classroom objects.

E2.4.S1. Students will be able to express the correct names of the classroom objects.

HB.2.1.10. He abides by the rules when playing games with his friends at school.

HB.2.4.5. Be sensitive about the safe use of technological tools and equipment.

Out Door Classroomday

E2.4.L1. Students will be able to identify and understand the names of some classroom objects.

HB.2.1.10. He abides by the rules when playing games with his friends at school.

Last Move

E2.4.S2. Students will be able to count numbers from 1 to 10.  

 E2.4.S3. Students will be able express quantities of things.

 E2.5.L1. Students will be able to identify colors of things.

 M.2.1.1.1. It determines the number of objects in a collection of up to 100 (including 100) objects and writes this number in numbers.

M.2.1.1.3. Estimates the number of objects in a given plurality, checks its prediction by counting.

M.2.1.1.6. Recognizes the fixed number patterns, finds the rule of the pattern, and completes the pattern by determining the missing item Natural Numbers

Hımbıl

E2.4.S2. Students will be able to count numbers from 1 to 10.   

 E2.4.S3. Students will be able express quantities of things. 

 E2.5.L1. Students will be able to identify colors of things.

B. 13. Uses simple strategies and tactics in line with the game rules.

HB.2.1.7. Follows the rules of working with groups in classroom and school activities.

Wordwall

E2.4.L1. Students will be able to identify and understand the names of some classroom objects.

 E2.4.L2. Students will be able to recognize the numbers from 1 to 10.

 E2.4.L3. Students will be able identify quantities of things.

 E2.4.S1. Students will be able to express the correct names of the classroom objects.

 E2.4.S2. Students will be able to count numbers from 1 to 10

E2.4.S3. Students will be able express quantities of things.

HB.2.1.10. He abides by the rules when playing games with his friends at school.

HB.2.4.5. Be sensitive about the safe use of technological tools and equipment.

Reversi

E2.5.L1. Students will be able to identify colors of things.

 E2.5.S1. Students will be able to name the colors of things.

B. 13. Uses simple strategies and tactics in line with the game rules.

HB.2.1.7. Follows the rules of working with groups in classroom and school activities.

HB.2.1.10. He abides by the rules when playing games with his friends at school.

Hopscotch

E2.6.L1. Students will be able to understand short, simple suggestions.

E2.6.S1. Students will be able to make suggestions in a simple way.

E2.6.S2. Students will be able to ask and answer simple questions

M.2.2.1.2. Creates structures by using shape models, draws the structures they create.

B. 2. Makes displacement movements using body, space awareness and movement relationships.

B.3. It makes balancing movements with increasing accuracy.

B. 13. Uses simple strategies and tactics in line with the game rules.

HB.2.1.7. Follows the rules of working with groups in classroom and school activities.

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